Two players alternate proposals for dividing a pie, with a fixed final round. Agreement ends the game; rejection shrinks the next available pie by a factor . Final rejection gives both players zero. Offers range continuously over the entire available pie. Backward induction in games determines immediate agreement and the proposer's share through the continuous-offer bargaining acceptance lemma and the finite-horizon bargaining parity effect. Discrete offer grids can change both the boundary behavior and the exact shares.
Apply backward induction in games, or Zermelo's algorithm, from the terminal decision points. At node 4, player 1 chooses because , giving continuation payoffs . At node 5, player 1 chooses because , giving . At node 3, player 2 compares its continuation payoffs nine and six, so chooses . At node 2, player 2 chooses , receiving four rather than two.
At the root, player 1 consequently receives six from either action: leads to and to . Thus there are two pure subgame perfect equilibria, with strategies
The semicolon separates the players, and each list specifies the player's action at every one of its decision points. All four non-root choices are strict. If mixed strategies are included, every mixture between and at the root is also an equilibrium, with those other actions fixed. There are no further mixtures at the strict decision points.