Geodesic slicing
= Geodesic slicing
{wiki}
Geodesic slicing chooses unit lapse and zero shift, so the hypersurface normals are affinely parametrized timelike geodesics. It is simple but commonly develops coordinate singularities in finite time.
= Geodesic slicing
{wiki}
Geodesic slicing chooses unit lapse and zero shift, so the hypersurface normals are affinely parametrized timelike geodesics. It is simple but commonly develops coordinate singularities in finite time.