= Solution
Write $k=2m+1$, where $m\geq2$. For three distinct sites $a<b<c$, the left, middle and right firms receive respectively
$$
a+b-1,\qquad c-a,\qquad2k-b-c+1.
$$
These follow by counting the two midpoint boundaries, including split ties. Therefore, after two firms occupy $\ell<r$, the final entrant compares \b[$2(\ell-1)$ at $\ell-1$, $2(k-r)$ at $r+1$, and $r-\ell$ at every available interior site]. Omit an unavailable region and retain every maximizing tie. This is the <final entrant payoff in a discrete location game>.
First suppose $C$ opens at the central site $m+1$. If $S$ chooses $s\leq m$, the final entrant's best possible <payoffs> on the left, right and interior are at most $2m-2$, exactly $2m$, and at most $m$, respectively. Hence $N$'s unique <best response> is $m+2$. The resulting <payoff> to $S$ is $m+s$, uniquely maximized on that side at $s=m$. Reflection gives the other optimal choice $s=m+2$, followed by $N=m$. Under either choice, \b[$C$ receives only $2$]. Any mixture of the tied optimal second-mover choices has the same consequence.
Now let $C$ deviate to $c=m$. If $S$ chooses $s<m$, the unique final <best response> is $m+1$, yielding $S$ at most $2m-2$. If $S$ chooses $m+1$, the unique final <best response> is $m+2$, yielding $S$ only two. Both classes will be strictly inferior to an available alternative, independently of how later ties are resolved:
* If $m\geq3$, $S$ can choose $m+3$. The final entrant compares $2m-2$, $2m-4$ and $3$, so uniquely chooses $m-1$. This gives $S$ exactly $2m$.
* If $m=2$, $S$ can choose site four after $C$ chooses two. All three remaining sites are final-mover <best responses>; they give $S$ <payoffs> five, four and three. Thus $S$ guarantees at least three, exceeding the excluded choices' <payoff> two.
Accordingly, in every <subgame perfect equilibrium> continuation after $C=m$, the second mover must choose a site $s\geq m+2$. This remains true with <mixed strategies>: every excluded choice pays strictly less than the displayed guaranteed alternative, under every possible continuation tie policy.
For any such $s$, every legal final site gives $C$ at least three. If $N$ lies left of $m$, then $C$ is the middle firm and receives $s-N\geq3$. If $N$ lies right of $m$, then $C$ is the left firm and receives $m+\min(s,N)-1\geq2m\geq4$. Thus \b[the deviation gives $C$ at least $3$, against every subgame-perfect continuation], whereas the central opening gives it $2$.
\Image[/past-exam-of-the-computer-science-course-of-the-university-of-oxford/2019/computational-game-theory-location-continuations.png]
{title=Final-mover ties and the second mover's guarantee after the first firm deviates on a nine-building street}
In this original example, a final-mover tie produces the <line segment> for $S=6$: its points are <expected payoff> pairs from a <mixed strategy> over two final <best responses>. The second mover can independently secure eight by choosing $S=7$, so only the segment to the right of that guarantee can support its optimal choice. Mixing over a tied final response cannot make the first mover's <payoff> fall below three.
A <subgame perfect equilibrium> must prescribe optimal continuation play even after the first mover's off-path deviation. Since the deviation is strictly profitable under every such prescription, \b[no <subgame perfect equilibrium> can have $C$ open centrally]. The argument does not select favourable ties or assume that off-path players cooperate with the deviator.
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