Warm-rain growth: condensation first creates cloud droplets, but its approximate growth narrows relative size differences and becomes inefficient at making large raindrops quickly. A broadened size spectrum lets larger, faster-falling drops collect smaller ones by collision-coalescence. The cloud-droplet collision kernel combines collection efficiency and differential settling. Turbulence, sufficient cloud depth and liquid-water content determine whether collector drops grow rapidly enough. Collisions must actually lead to merging rather than bypass, bounce or breakup.
Ice-phase growth: in a mixed-phase cloud, equilibrium vapour pressure over ice is lower than over supercooled liquid. Ice can grow by deposition while droplets evaporate: the Wegener-Bergeron-Findeisen process. Ice particles then grow further by riming of supercooled droplets and by ice-crystal aggregation. They may fall as snow or melt into rain. Deposition, riming and aggregation are distinct processes; depositing vapour alone need not complete precipitation growth.
Precipitation efficiency depends on the supply of suitable collector drops or ice, residence time, updraft speed, supersaturation and collection/sticking efficiencies. Competition among too many small particles can inhibit growth, and evaporation or sublimation below the cloud can prevent condensate from reaching the surface. Both pathways require growth and fall-out to compete successfully with these losses. [ref]