Source: /cirosantilli/pokemon

= Pokemon
{c}
{tag=Games young Ciro Santilli played}
{wiki=Pokémon}

One of the main <children cartoons Ciro Santilli liked to watch>. Part of the <Pokemon Mania> of the 90s of course.

Ciro could not understand why Nintendo won't make a proper 3D https://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game[MMORPG] Pokemon with actually 3D Pokemon roaming the land, which is obviously what everyone wants. There are even fan games getting there!
* https://pokemon-mmo-3d.com Interesting concept here, where when you deploy a Pokemon, you start controlling the Pokemon rather than the main character
* https://www.quora.com/Why-won-t-Nintendo-make-an-open-world-3D-Pokémon-RPG/answer/Ciro-Santilli
until this explaiend it beautifully <video The Downfall Of Mainline Pokemon Games by GONZ media (2020)>:
* Pokemon became an <industrialized> yearly game spitting machine, and therefore any new feature is just extra risk
* Pokemon was kept mostly as a handheld exclusive to sell handlhelds, with a few early exceptions such as https://en.wikipedia.org/wiki/Pokémon_Snap[Pokemon Snap]

\Image[https://web.archive.org/web/20191212074929im_/https://marketoonist.com/wp-content/uploads/2014/07/140707.safeisrisky.jpg]
{title=Instead of risking anything new, let's play it safe by continuing our slow decline into obsolecense cartoon by Tom Fishburne}
{source=https://marketoonist.com/2014/07/safe-is-risky.html}

\Video[https://www.youtube.com/watch?v=4Bbjq9_mKMU]
{title=The Downfall Of Mainline Pokemon Games by GONZ media (2020)}
{description=Great video, explains things Ciro had never thought about, e.g. how the Nintendo Switch unified handheld and console for Nintento, this could open the doors for a more ambitious Pokemon release.}