Source: /cirosantilli/silicon-graphics

= Silicon Graphics
{c}
{title2=1981-2009}
{wiki}

This company is a bit like <Sun Microsystems>, you can hear a note of awe in the voice of those who knew it at its peak. This was a bit before <Ciro Santilli>'s awakening.

Those people created <OpenGL> for <God>'s sake! Venerable.

Both of them and Sun kind of died in the same way, unable to move from the <workstation> to the <personal computer> fast enough, and just got killed by the scale of competitors who did, notably <Nvidia> for graphics cards.

Some/all <Nintendo 64 games> were developed on it, e.g. it is well known that this was the case for <Super Mario 64>.

Also they were a big <UNIX> vendor, which is another kudos to the company.

\Video[https://www.youtube.com/watch?v=Oy-kE0dq1cE]
{title=<Silicon Graphics> Promo (1987)}
{description=Highlights that this was one of the first widely available options for professional engineers/designers to do real-time 3D rendering for their designs. Presumably before it, you had to do use scripting to CPU render and do any changes incrementally by modifying the script.}