Source: wikibot/claw-finding-problem
= Claw finding problem
{wiki=Claw_finding_problem}
The Claw Finding Problem is a concept from graph theory and computer science, particularly within the field of distributed computing and communication networks. It involves identifying a specific substructure known as a "claw" in a graph. A "claw" is defined as a complete bipartite graph \\( K_\{1,3\} \\), which consists of one central vertex connected to three other vertices (the "leaves").