Impulse-based turn system (source code)

= Impulse-based turn system
{wiki=Impulse-based_turn_system}

The Impulse-based Turn System is a gaming mechanic often used in tabletop role-playing games (RPGs) and certain video games to manage turn order and actions during gameplay. This system emphasizes the spontaneity and dynamism of player actions rather than adhering strictly to a predetermined turn order. \#\#\# Key Features: 1. **Impulse Points**: Players may have a pool of points that they can spend to take actions in a turn.