Straight skeleton (source code)

= Straight skeleton
{wiki=Straight_skeleton}

A straight skeleton is a geometric construct that is generated from a polygon by tracing its edges and creating a new structure that reflects the shape of the original polygon. It is particularly significant in computational geometry and has applications in areas such as computer graphics, urban planning, and architecture. \#\#\# Definition To create a straight skeleton for a given polygon: 1. **Starting Point**: Begin with a simple polygon, which can be convex or concave but should not have holes.