= Surface triangulation
{wiki=Surface_triangulation}
Surface triangulation is a computational method used in computer graphics, computational geometry, and mesh processing to divide a surface into a set of triangles. This is important for various applications, including 3D modeling, rendering, simulations, finite element analysis, and more. Here are some key points about surface triangulation: 1. **Purpose**: The main purpose of surface triangulation is to simplify the representation of complex surfaces.
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