Tierra (computer simulation) (source code)

= Tierra (computer simulation)
{wiki=Tierra_(computer_simulation)}

Tierra is a computer simulation environment developed by Thomas S. Ray in the early 1990s to study artificial life and evolution. It is designed to mimic biological processes by creating a virtual ecosystem where digital organisms can compete for resources and evolve over time. The primary goal of Tierra is to explore the principles of natural selection, adaptation, and evolution in a controlled setting.