Antihydra Created 2024-07-12 Updated 2025-07-16
Antihydra in Magic: The Gathering Created 2025-05-21 Updated 2025-07-16
Some dude recreated the antihydra on Magic: The Gathering at: aesort.com/antihydra, probably: x.com/IsaacKing314/status/1870637729375219740.
It is known that Magic: The Gathering is Turing complete, but it is cool to have a concrete specific example of an open problem in mathematics coded in it.
Screenshot of the Antihydra in Magic: The Gathering construction
. BB(6) is hard Created 2024-07-04 Updated 2025-07-16
A hard problem ha been found for it, and it was called the "antihydra":
- news.ycombinator.com/item?id=40864949 BB(6), The 6th Busy Beaver Number, is harder than a Collatz-like math problem
- www.reddit.com/r/math/comments/1dubva0/finding_the_6th_busy_beaver_number_%CF%836_aka_bb6_is/ "Finding the 6th busy beaver number (Σ(6), AKA BB(6)) is at least as hard as a hard Collatz-like math problem called Antihydra":
- www.reddit.com/r/compsci/comments/1duc62e/finding_the_6th_busy_beaver_number_%CF%836_aka_bb6_is/