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Ciro Santilli
@cirosantilli
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Tesseract
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Body
0
Hypercube
Updated
2025-07-16
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square
,
cube
. 4D case known
as
tesseract
.
Convex hull of all
{
−
1
,
1
}
D
(
Cartesian product
power)
D
-
tuples
, e.
g
. in
3D
:
( 1, 1, 1) ( 1, 1, -1) ( 1, -1, 1) ( 1, -1, -1) (-1, 1, 1) (-1, 1, -1) (-1, -1, 1) (-1, -1, -1)
From this
we
see that there are
2
D
vertices
.
Two
vertices
are linked iff they differ by
a
single
number
. So each
vertex
has
D
neighbors.
Total
articles
:
1