OMG, the second half of the game where the world becomes quite open and all backstories are revealed, is one of the best gaming moments ever.
One of the main children cartoons Ciro Santilli liked to watch. Part of the Pokemon Mania of the 90s of course.
Ciro could not understand why Nintendo won't make a proper 3D MMORPG Pokemon with actually 3D Pokemon roaming the land, which is obviously what everyone wants. There are even fan games getting there!until this explaiend it beautifully Video 1. "The Downfall Of Mainline Pokemon Games by GONZ media (2020)":
- pokemon-mmo-3d.com Interesting concept here, where when you deploy a Pokemon, you start controlling the Pokemon rather than the main character
- www.quora.com/Why-won-t-Nintendo-make-an-open-world-3D-Pokémon-RPG/answer/Ciro-Santilli
- Pokemon became an industrialized yearly game spitting machine, and therefore any new feature is just extra risk
- Pokemon was kept mostly as a handheld exclusive to sell handlhelds, with a few early exceptions such as Pokemon Snap
Ah, Ciro Santilli loved this one... games young Ciro Santilli played.
And as a result, adult Ciro really enjoys tool-assisted speedruns of the game.
This game was mind blowing to Ciro Santilli and all kids. It felt so real. The perfect contrast between peaceful town work and saving the world. OMG.