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Cellular automata in computer games

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Cellular automata (CA) are discrete mathematical models consisting of a grid of cells, each of which can exist in a finite number of states. These cells evolve over time based on a set of rules that dictate how the state of a cell changes based on the states of its neighboring cells. This concept was first introduced by mathematician John von Neumann and later popularized by the Game of Life, created by mathematician John Conway.

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