Here is a selection of notable books about video games that cover various topics including history, culture, design, and criticism: 1. **"How to Talk About Videogames" by Ian Bogost** - A collection of essays exploring the cultural significance of video games and discussing various genres and experiences. 2. **"Critical Play: Radical Game Design" by Mary Flanagan** - This book discusses how games can be used for social commentary and the role of play in culture.

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