Creativity concerns production of ideas or products that are both novel and appropriate to a relevant purpose or constraint. A task asking for many uses of an object measures one form of idea generation, whereas evaluating a completed invention asks another question. Novelty, usefulness, fluency and originality therefore require stated scoring rules; a large count of responses need not mean that every response is valuable. [ref]
Improvement on a problem after an interval spent away from it. A causal effect of an interval condition does not by itself identify which mental events during that interval produced the improvement.

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