Losing position Created 2026-10-20 Updated 2026-11-05
In a finite impartial game with the normal-play convention and no draws, a losing position is one from which the player whose turn it is cannot force a win against best play. It is also called a P-position, since the previous player wins.
A terminal position is losing. Recursively, a position is winning if it has at least one move to a losing position, and losing if every legal move goes to a winning position. Induction on the finite remaining game tree proves this classification. For a single Nim heap, only the empty heap is losing. Infinite plays and misère play need separate conventions and can change the base case.
Nim heap Created 2026-10-20 Updated 2026-11-05
A Nim heap of size contains counters and permits removing any positive number, leaving a heap of any size . Under the normal-play convention, its Grundy number is : the reachable values are exactly , whose mex is .
For several heaps, a turn changes exactly one heap. Their combined value is the Nim-sum of the heap sizes, so heaps of sizes three and three form a losing position even though either heap alone is winning. The ability to remove arbitrarily many counters is part of the rule; a bounded-removal subtraction game has different values.
Star game 2026-10-20
The impartial game , so either player can move to zero. It is equivalent to a Nim heap of size one. It is incomparable with zero, and under the disjunctive sum of games.