Camera baseline 2026-11-05
The camera baseline is the separation between the camera centers of two views. For centers , its length is . It measures translation, so turning a stationary camera without moving its camera center does not create a nonzero camera baseline. A known camera baseline supplies the length scale in stereoscopic triangulation.[ref]
In the ideal aligned model with matched coordinate origins, stereo disparity satisfies . For focal length 800 pixels and depth 5 metres, a camera baseline 0.10 metres gives 16 pixels; doubling the camera baseline gives 32 pixels. With unchanged disparity precision, the larger separation improves depth sensitivity. It can also increase occlusion in stereo vision and reduce overlap of the views. Finally, multiplying both and all reconstructed lengths by the same factor leaves the projections unchanged: a small reprojection error alone cannot certify the metric scale.
Occlusion in stereo vision occurs when a scene feature visible from one camera is hidden behind another surface from the second viewpoint. Such a feature has no visible partner, even if camera calibration is exact. Stereo correspondence must allow unmatched locations instead of forcing every image location to have a partner.[ref]
Consider a nearby post in front of a distant wall. Moving the viewpoint sideways shifts the post's projection more than the wall's because their depths differ. A strip of wall exposed beside the post in one image can therefore be covered in the other. Matching that strip to the post invents a depth belonging to the wrong surface. Missing-value masks and consistency checks can help represent this limitation, while smoothing a disparity map across the boundary can conceal it rather than recover the hidden wall.
Stereo correspondence 2026-11-05
Stereo correspondence identifies image positions in two views that depict the same scene point. This is the matching step needed before stereoscopic triangulation can recover that point. Epipolar geometry restricts a candidate match to an epipolar line; after horizontal stereo rectification, that search follows a corresponding image row.[ref]
For example, matching a corner at horizontal coordinate 120 in the left view with coordinate 96 in the right gives stereo disparity 24 pixels. A repeated window pattern might offer equally plausible candidates at 96 and 72, producing different inferred depths. Geometry alone does not choose the correct window. A foreground object can also hide the feature in one view: occlusion in stereo vision then prevents a visible match. Texture, agreement of nearby matches and explicit rejection of ambiguous locations supply evidence beyond mere proximity along a row. A confident disparity map must represent locations where stereo correspondence failed as well as those where it succeeded.