For a payoff set , a quasistrategy for a player assigns a nonempty subset of to every finite position at which that player moves. A play is consistent with it when each of that player's moves belongs to the assigned set. The set , or equivalently the infinite game of perfect information , is quasidetermined when one player has a quasistrategy under which every consistent play is won by that player.
The restricted axiom of choice says that for every -indexed family of nonempty subsets of , there is a choice function such that for every .
Take
Thus is equivalent in ZF to . Indeed, this choice principle chooses one move from every nonempty value of a winning quasistrategy, turning it into a winning strategy in an infinite game. The converse encodes an arbitrary -indexed family of nonempty subsets of into a quasidetermined game. This is the choice characterization of quasideterminacy.
Consider the following game on the real numbers. On their first moves, Player I plays and Player II replies with ; later moves are ignored. Declare Player II the winner when
Player I cannot have a winning strategy in an infinite game: its first move is some fixed , and if then II wins automatically, while if then II can reply with an satisfying .
The axiom of determinacy for games on therefore gives Player II a winning strategy . For every , define to be II's first response to the move . The winning condition forces
so is the required uniformization of a binary relation. This is the direct game proof of uniformization from determinacy.

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