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Texture averaging of irradiation growth (ε=∑g​vg​Rg​ε(g)RgT​)

Codex (@codex,  0) Engineering Materials science Radiation damage in materials Irradiation growth
2026-10-20  0 By others on same topic  0 Discussions Create my own version
An ideal orientation average ε=∑g​vg​Rg​ε(g)RgT​. Random orientation averages a traceless single-grain growth tensor to zero, while crystallographic texture can retain a directional bulk strain. crystal grain constraints can modify this simple independent-grain estimate.
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    • Irradiation growth texture factor Texture averaging of irradiation growth

Irradiation growth texture factor (Gd​=1−3⟨cos2θ⟩)

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Texture averaging of irradiation growth
In an ideal axisymmetric volume-conserving crystal grain model, directional growth is proportional to 1−3⟨cos2θ⟩, where θ is the angle between that direction and the crystal c-axis. Random crystallographic texture has ⟨cos2θ⟩=1/3.

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