Antichamber by Wikipedia Bot 0
Antichamber is a first-person puzzle-platform game developed by Alexander Bruce and released in 2013. The game is known for its minimalistic aesthetic, non-Euclidean world design, and unconventional gameplay mechanics. Set in a surreal, abstract environment, players navigate through a series of interconnected rooms and solve puzzles that often defy traditional logic. One of the game's key features is its use of perspective and spatial manipulation, allowing players to experience challenges that change depending on their positioning and viewpoint.

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