Billiard-ball computer

ID: billiard-ball-computer

A billiard-ball computer is a theoretical model of computation that uses a physical analogy based on the movement of billiard balls on a table to perform calculations. The concept was introduced by physicist Edward Fredkin and computer scientist William E. D. W. M. L. Quine in the 1980s as part of their exploration of how physical systems can be used to compute.

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