Bresenham's line algorithm
ID: bresenham-s-line-algorithm
Bresenham's line algorithm is an efficient algorithm used in computer graphics to determine which points in a grid or raster display should be plotted in order to form a straight line between two given points. It was developed by Jack Bresenham in 1962 and is particularly valued for being a simple, integer-based algorithm that runs quickly and does not require floating-point arithmetic.
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