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 Children: Game design

Game designers  1970-01-01
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Video game design  1970-01-01
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Video game gameplay  1970-01-01
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Affinity space  1970-01-01
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Always-on DRM  1970-01-01
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Dynamic game difficulty balancing  1970-01-01
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Emergent gameplay  1970-01-01
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Game balance  1970-01-01
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Game mechanics  1970-01-01
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Gameplay  1970-01-01
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House rule  1970-01-01
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Impulse-based turn system  1970-01-01
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Kingmaker scenario  1970-01-01
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Lame duck (game design)  1970-01-01
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Loot box  1970-01-01
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Lusory attitude  1970-01-01
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MDA framework  1970-01-01
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Popping (computer graphics)  1970-01-01
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Procedural rhetoric  1970-01-01
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Technology tree  1970-01-01
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Total articles: 20
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