"Chicken" is a concept that appears in various contexts, including games, social psychology, and decision theory. In the most common usage, Chicken refers to a type of game in game theory that involves two players driving towards each other on a collision course. The objective is to see who will swerve or back down first. The player who swerves is deemed the 'chicken', while the player who stays the course, risking a collision, is considered braver.
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