Pitteway triangulation is a method used in mathematics and computer graphics for the triangulation of polyhedral surfaces, which involves breaking down a complex surface into simpler triangular components. This technique is particularly useful in computer graphics for rendering 3D models, as it simplifies the geometry and allows for easier manipulation and computation. The method typically involves defining a set of points on the surface and then systematically creating triangles that connect these points, ensuring that the entire surface is covered without overlaps or gaps.
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