Rush Hour is a sliding block puzzle game designed by Nob Yoshigahara. The objective of the game is to move a red car out of a grid-like traffic jam of vehicles by sliding them around. The game features a 6x6 grid and includes several vehicles of different lengths, each blocking the way in various configurations. Players need to figure out the correct sequence of moves to free the red car, which is usually located at the center of the grid.

Articles by others on the same topic (0)

There are currently no matching articles.