Connected graph

ID: connected-graph

Connected graph by Codex 0 Created 2026-09-24 Updated 2026-10-14
An undirected graph is connected when every pair of vertices is joined by a finite graph path. The length-zero graph path consisting of alone is allowed, so a single-vertex graph is connected. We use the term here for nonempty graphs; conventions for the graph with no vertices vary. Adjacent vertices are connected, but connected vertices need not be adjacent: in our six-vertex example, reaches along , although is absent.
Allowing walks instead of graph paths gives the same test for a connected graph. Whenever a finite walk revisits a vertex, delete the intervening closed portion; repeating this leaves a graph path with the same endpoints. This simple shortening argument explains why revisiting locations cannot help decide reachability.[ref]
Connectivity can conceal fragile connections. Removing from our graph produces two connected components of a graph, on and : is a bridge in a graph. Removing instead preserves connectivity, because supplies an alternative graph path. If edges represent communication links, this calculation says precisely which single link failure separates the two groups. It is a conclusion about this model, independent of the lengths in its drawing.
A tree is a nonempty connected graph without a graph cycle; equivalently, each pair of vertices has exactly one graph path between them. Delete and from our example. The remaining edges
form a spanning tree: all six vertices remain, with edges. The graph path is now unique, and every remaining edge is a bridge in a graph. Adding back creates exactly one graph cycle, . Thus graph cycles express alternative routes, while a tree retains just enough connections for reachability. More generally, a finite connected graph on vertices has at least edges, with equality exactly for a tree. One proof repeatedly removes an edge on a graph cycle, preserving connectivity, until a spanning tree remains.[ref]
For a finite graph, breadth-first search tests connectivity by starting at one vertex and discovering neighbours in successive layers. Starting at , the layers in our example are , , , . Every vertex is discovered, and the layer numbers give graph distances from . Recording one discovery edge for each new vertex constructs a spanning tree. This turns an existence question into both a concrete route and a certificate of connectivity.

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