The change of basis matrix is the matrix that allows us to express the new basis in an old basis:
Mnemonic is as follows: consider we have an initial basis . Now, we define the new basis in terms of the old basis, e.g.:
which can be written in matrix form as:
and so if we set:
we have:
The usual question then is: given a vector in the new basis, how do we represent it in the old basis?
The answer is that we simply have to calculate the matrix inverse of :
That is the matrix inverse.
Apoptosis by Ciro Santilli 40 Updated 2025-07-16
Power, Sex, Suicide by Nick Lane (2006) part 5 "Murder or suicide" mentions that apoptosis has two main functions:
In simple terms, if you believe in the Schrödinger equation and its modern probabilistic interpretation as described in the Schrödinger picture, then at first it seem that there is no strict causality to the outcome of experiments.
People have then tried to recover that by assuming that there is some inner sate beyond the Schrödinger equation, but these ideas are refuted by Bell test experiments, unless we give up the principle of locality, which feels more important, especially in special relativity, where faster-than-light implies time travel, which breaks causality even more dramatically.
The de Broglie-Bohm theory is a deterministic but non-local formulation of quantum mechanics.
sudo apt build-dep cataclysm-dda-curses cataclysm-dda-data cataclysm-dda-data
git clone https://github.com/CleverRaven/Cataclysm-DDA
cd Cataclysm-DDA
git checkout cdda-experimental-2022-01-27-0622
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release -DTILES=ON -DSOUND=ON -DLOCALIZE=OFF ..
make -j`nproc`
fails with:
:part_index_’ may be used uninitialized [-Werror=maybe-uninitialized]
   55 |             return part_index_;
as reported at: github.com/CleverRaven/Cataclysm-DDA/issues/52657 now open for 3 months. Basically every commit I tried fails with a different -Werror check, they don't test GCC new enough regularly.
This would be a dream, but it is also impossible: how can you reconcile automated tasks that are simulated quickly like batch crafting 20 muffings in 30 in-game minutes, with someone who is at the same time fighting a hoard of zombies and taking one action every 2 in-game seconds? Alas.
Tested as of Cataclysm: Dark Days Ahead 0.E-3-1, seems possible built-in:
  • Disable autosave on settings
  • Quisave (Esc + 9)
  • To restore the save, just close the game window directly before clicking Yes or No on the "Watch the last moments of your life" dialog.
A less risky save scum can be achieved with rsync:
rsync -av ~/.local/share/cataclysm-dda/save/ ~/.local/share/cataclysm-dda/save.bak/
and after you die:
rsync -av ~/.local/share/cataclysm-dda/save.bak/ ~/.local/share/cataclysm-dda/save/

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