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by
Ciro Santilli
(@cirosantilli,
32
)
PhysX
tags:
C++ library
,
Rigid body dynamics acceleration
github.com/deepmind/mujoco
Had
hardware acceleration
in mind from the very start, and for a long time that has meant
GPU
acceleration.
Ancestors
3D rigid body dynamics simulator
3D rigid body dynamics
Rigid body dynamics
Rigid body
Point particle
Mechanics
Physics
Natural science
Science
Index
Incoming links
Rigid body dynamics acceleration
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