With ordered values and prizes remaining, define . In the recursively constructed discounted subgame perfect equilibrium, it is the second active player's effective prize and the effort-support upper endpoint. The highest player's utility is . The coefficients form a convex combination, so , allowing lower-player deviations to be bounded.
As , both active players' effective prizes in every nonfinal subgame tend to the marginal valuation . The two-player complete-information all-pay equilibrium then gives each a winning probability . In the final stage, actual valuations determine the asymmetric winning probabilities. Taking this limit from discounted equilibria specifies the continuation selection instead of independently choosing an undiscounted game equilibrium.
For prizes and ordered distinct valuations, the discounted-equilibrium limit gives and for . A player must lose its successive fair nonfinal contests and then the asymmetric final contest to receive no prize. The marginal player's probability is , and lower players have probability zero.

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