Allow terminal positions of an infinite game of perfect information to carry a losing-player label. A clopen set of infinite winning plays still gives a determined infinite game. At a position where all infinite continuations have one winner, the other player can win only by forcing a terminal loss for that winner. The usual winning-position attractor in an infinite game decides this reachability game. The tree of remaining undecided positions is well-founded: every infinite branch would eventually have its clopen payoff decided by a prefix. Assign the already decided winners upwards by well-founded recursion. Terminal labels are essential; a terminal node created by a covering need not be lost by the player whose turn would have come next.
The axiom of determinacy, , says that every infinite game of perfect information in which two players alternately choose natural numbers and Player I wins according to a specified payoff is a determined infinite game. A strategy specifies a move at every finite position where its player moves; it is winning if every compatible infinite play is won by that player.
Finite games are determined by backward induction. For infinite games, open determinacy has a direct proof. Let consist of the finite positions whose extension cylinder sets lie in the open payoff . Build the winning-position attractor in an infinite game by transfinite recursion: start with , add an I-position if some successor has already entered, add a II-position if every successor has already entered, and take unions at limit stages. The process stabilizes because there are only countably many finite positions.
At a position in the attractor but outside , I can choose a successor with strictly smaller entry rank, and every move of II has smaller entry rank. There is no infinite descending sequence of ordinals, so I forces entry into and wins. Outside the attractor, every I-move stays outside it, while II can choose a successor outside it; that strategy avoids forever. Since is open, a play belongs to exactly when some prefix belongs to . Thus II wins from outside the attractor. This proves determination for open payoffs; swapping the players proves it for closed payoffs too. The stronger Borel determinacy theorem gives determination for every Borel set payoff, whereas asserts this for arbitrary payoffs.
To contradict from choice, enumerate both players' strategies as and , where . There are strategies because the set of finite positions is countable; there are also plays following any fixed strategy because the other player's moves are arbitrary. At stage of the choice diagonalization of an undetermined game, choose a fresh play following and then a different fresh play following , avoiding all earlier reservations. This is possible because fewer than plays have been reserved at every ; regularity of is not required.
Set . Every loses on , and every loses on . Thus neither player has a winning strategy, and AD and AC are inconsistent together.