Battlecode Updated 2025-07-16
Some mechanics:
- inter agent communication
- compute power is limited by limiting Java bytecode count execution per bot per cycle
Battlecode Final Tournament 2023
. Source. Introduction to Battlecode by MIT OpenCourseWare (2014)
Source. DeepMind Lab2D Updated 2025-07-16
Gridworld AI game Updated 2025-07-16
- github.com/google-deepmind/pushworld 2023 Too combinatorial, gripping makes it so much easier to move stuff around in the real world. But cool nonetheless.
gvgai Updated 2025-07-16
www.gvgai.net (dead as of 2023)
The project kind of died circa 2020 it seems, a shame. Likely they funding ran out. The domain is dead as of 2023, last archive from 2022: web.archive.org/web/20220331022932/http://gvgai.net/. Marks as funded by DeepMind. Researchers really should use university/GitHub domain names!
Similar goals to Ciro's 2D reinforcement learning games, but they were focusing mostly on discrete games.
They have some source at: github.com/GAIGResearch/GVGAI TODO review
From QMUL Game AI Research Group:From other universities:TODO check:
- Simon M. Lucas: gaigresearch.github.io/members/Simon-Lucas, principal investigator
- Diego Perez Liebana www.linkedin.com/in/diegoperezliebana/
- Raluca D. Gaina: www.linkedin.com/in/raluca-gaina-347518114/ from Queen Mary
- Ahmed Khalifa
- Jialin Liu