Spherical segment 1970-01-01
A spherical segment is a three-dimensional shape that is formed by slicing a sphere with two parallel planes. The portion of the sphere that lies between these two planes is referred to as a spherical segment. In more specific terms, a spherical segment has the following characteristics: 1. **Base and Height**: The spherical segment can be defined by its height (the distance between the two parallel planes) and the radius of the sphere from which it is derived.
Stellation diagram 1970-01-01
A stellation diagram is a graphical representation used in geometry, particularly in the study of polyhedra. Stellation refers to the process of extending the faces, edges, or vertices of a polyhedron to create new shapes. The result is often a more complex, star-like structure, which is why it's called "stellated" (from the Latin word "stella," meaning "star").
Superegg 1970-01-01
As of my last update in October 2023, "Superegg" may refer to different things depending on the context. It could potentially relate to various sectors such as technology, gaming, education, or product branding. For example, in the tech industry, it might be a name for a startup, app, or innovative product. In gaming, it might represent a specific game, character, or feature.
Syntractrix 1970-01-01
Tetrad (geometry puzzle) 1970-01-01
Tetrad is a geometric puzzle that typically involves arranging or fitting together four shapes or pieces in a specified way. The term "tetrad" generally refers to a group of four, and in the context of puzzles, it often relates to challenges where the objective is to match or rotate the pieces to complete a larger shape or pattern.
Tiling with rectangles 1970-01-01
Tiling with rectangles is a mathematical and geometric concept that involves covering a given area or region completely with rectangles without overlaps or gaps. This is often referred to in the context of tiling a plane or a specific geometric shape (like a rectangle, square, or other polygons) using smaller rectangles. Here are a few key aspects of tiling with rectangles: 1. **Definition**: Tiling generally means that the area is subdivided into smaller pieces, which in this case are rectangles.
Toric section 1970-01-01
A toric section refers to a curve obtained by intersecting a torus (the surface shaped like a doughnut) with a plane. The intersection can produce different types of curves depending on how the plane intersects the torus. The possible outcomes include: 1. **Circle**: If the plane intersects the torus parallel to its axis of rotation. 2. **Ellipse**: If the plane intersects the torus at an angle but does not pass through the central hole of the torus.
Trisected perimeter point 1970-01-01
The term "trisected perimeter point" typically refers to a concept in geometry related to the division of a polygon's perimeter into three equal segments or divisions. In the context of a triangle, for example, the trisected perimeter points would be the points along the perimeter that divide it into three equal parts. To understand this concept better: 1. Calculate the total perimeter of a triangle (or polygon). 2. Find the length of one-third of the perimeter.
Truncus (mathematics) 1970-01-01
In mathematics, particularly in the context of geometry and topology, the term "truncus" generally refers to a truncated shape or solid, which is derived by cutting off a part of a geometric figure, typically one of its vertices. For instance, in three-dimensional geometry, truncating a polyhedron can involve cutting off its corners or edges, thereby transforming the original shape into a new solid with new faces.
Two-center bipolar coordinates 1970-01-01
Two-center bipolar coordinates are a type of orthogonal coordinate system used in mathematics and physics. They are particularly useful in problems that involve two fixed points, called foci, within a plane. This coordinate system can be particularly advantageous for solving problems related to potential theory, fluid dynamics, and electrostatics. ### Definition and Properties 1.
Ubersketch 1970-01-01
As of my last knowledge update in October 2021, there was no widely recognized product or service known as "Ubersketch." It’s possible that it could refer to a variety of concepts, such as a design tool, a service, or even an app that may have emerged after that date.
Uniform coloring 1970-01-01
Uniform coloring typically refers to a type of coloring in various fields such as graph theory, mathematics, and computer science, where a certain uniformity is applied to how objects (like vertices or regions) are colored according to specific rules or criteria.
Watchman route problem 1970-01-01
The Watchman Route Problem is a classical problem in computational geometry and optimization. It involves determining an optimal route for a "watchman" who needs to patrol an area (usually represented as a polygon) and ensure full visibility of that area. The goal is to find the shortest path that allows the watchman to observe every point within the specified region.
Y-homeomorphism 1970-01-01