Programming principles 1970-01-01
Programming principles are fundamental concepts and best practices that guide software development. They help programmers create more efficient, maintainable, and scalable code. Here are some key programming principles: 1. **DRY (Don't Repeat Yourself)**: Avoid code duplication by abstracting common logic into reusable functions or modules. This makes the code easier to maintain and reduces the chance of errors. 2. **KISS (Keep It Simple, Stupid)**: Aim for simplicity in design and implementation.
Acceptance test-driven development 1970-01-01
Acceptance Test-Driven Development (ATDD) is a software development methodology that emphasizes the importance of collaboration among various stakeholders—such as developers, testers, and business representatives—before the actual development work begins. The key elements of ATDD include the following: 1. **Collaboration**: Different stakeholders work together to define the acceptance criteria for a feature or functionality. This collaboration ensures that everyone has a clear understanding of what is expected from the software.
After the Software Wars 1970-01-01
"After the Software Wars" is a phrase that can refer to a discussion or exploration of the state of the software industry following significant conflicts, competition, or transformations in technology and business practices. It can encompass various themes such as the evolution of software development methodologies, the rise of open-source software, changes in business models, the impact of cloud computing, and the influence of emerging technologies like artificial intelligence and machine learning.
Agile software development 1970-01-01
Agile software development is a methodology that promotes iterative development, collaboration, and flexibility in response to change. It originated from the Agile Manifesto, published in 2001 by a group of software developers who sought to improve the effectiveness and efficiency of software development processes. The Agile Manifesto emphasizes four core values: 1. **Individuals and interactions over processes and tools**: Valuing people and their collaboration more than rigidly adhering to tools and procedures.
Behavior-driven development 1970-01-01
Behavior-Driven Development (BDD) is a software development methodology that enhances collaboration between developers, testers, and non-technical stakeholders by emphasizing the behavior of an application from the end user's perspective. BDD extends Test-Driven Development (TDD) by using natural language to describe the desired behavior of a software system, often through user stories and acceptance criteria.
Best practice 1970-01-01
Best practice refers to a method or technique that has consistently shown superior results in a given field or industry. It is recognized as the most efficient and effective way to achieve a desired outcome, based on repeatable procedures that have proven over time to lead to successful results. Here are some key characteristics of best practices: 1. **Evidence-Based**: Best practices are often grounded in data and research, showing that they produce better outcomes than alternative methods.
Comment programming 1970-01-01
Comment programming, often referred to as "comment-driven development" or "comment-first programming," is a programming practice where developers write comments or documentation about the code they intend to implement before actually writing the code itself. This approach emphasizes the importance of understanding and clarifying the intent and functionality of the code through comments before delving into the actual coding process. ### Key Features of Comment Programming: 1. **High-Level Design**: Developers outline the structure, functionality, and purpose of the anticipated code.
Continuous test-driven development 1970-01-01
Continuous Test-Driven Development (TDD) is an extension of the traditional Test-Driven Development methodology, combining it with continuous integration and continuous delivery practices. In TDD, the development process is structured around the creation and execution of automated tests before writing the code that satisfies those tests. Continuous TDD incorporates this approach into a flowing, ongoing development cycle, where testing and feedback are integral and continuous aspects of the development process.
Cowboy coding 1970-01-01
"Cowboy coding" is a term often used in software development to describe a style of programming where developers act independently, without following established processes, standards, or documentation. This approach can lead to quick and unencumbered development but often results in code that is difficult to maintain, lacks consistency, and may have more bugs.
Domain-driven design 1970-01-01
Domain-Driven Design (DDD) is a software development approach that focuses on modeling software based on the business domain it aims to serve. Introduced by Eric Evans in his 2003 book "Domain-Driven Design: Tackling Complexity in the Heart of Software," DDD emphasizes collaboration between technical and domain experts to create a shared understanding of the domain and its complexities.
Extreme programming 1970-01-01
Extreme Programming (XP) is an agile software development methodology that emphasizes customer satisfaction, flexibility, and continuous feedback through iterative development. Introduced by Kent Beck in the late 1990s, XP aims to improve software quality and responsiveness to changing requirements by promoting a set of core values, principles, and practices. ### Core Values of Extreme Programming: 1. **Communication**: Encourages open communication among team members, stakeholders, and customers.
Homesteading the Noosphere 1970-01-01
"Homesteading the Noosphere" is an influential essay by the American thinker and technology expert Jaron Lanier, published in 2006. In the essay, Lanier discusses the implications of the digital age on creativity, intellectual property, and culture. He uses the term "noosphere" to refer to the collective consciousness and shared intellectual space created by human thought, particularly as it exists in the realm of the internet and digital communications.
Iterative and incremental development 1970-01-01
Iterative and incremental development is a software development methodology that emphasizes the gradual improvement and refinement of a product over time through repetitive cycles (iterations) and smaller, manageable segments of development (increments). This approach is widely used in Agile frameworks and promotes flexibility, adaptability, and ongoing feedback throughout the development process.
KISS principle 1970-01-01
The KISS principle is an acronym that stands for "Keep It Simple, Stupid." It is a design and problem-solving philosophy that emphasizes simplicity as a key factor in effectiveness and usability. The idea behind KISS is that systems, processes, and designs should be made as simple as possible and that unnecessary complexity should be avoided.
Kanban (development) 1970-01-01
Kanban is a visual workflow management method that is used in software development, as well as in other fields, to optimize productivity, improve process flow, and enhance collaboration among team members. Originating from Toyota's production system, Kanban emphasizes incremental improvements and efficiency gains. Here are some key concepts of Kanban development: 1. **Visualizing Work**: Kanban uses visual boards (often physical boards or digital tools) to represent the workflow.
Law of conservation of complexity 1970-01-01
The Law of Conservation of Complexity is a concept primarily discussed in the context of systems theory and complexity science. It suggests that in any system, the total amount of complexity remains constant over time; if complexity increases in one part of a system, it must decrease in another part.
Lean software development 1970-01-01
Lean software development is an approach to software delivery that aims to optimize efficiency and minimize waste while increasing value for the customer. It is derived from Lean manufacturing principles, which originated in the Toyota Production System. Lean software development focuses on improving flow, reducing cycle time, and continually learning and adapting to changing circumstances. ### Key Principles of Lean Software Development 1.
Lightweight methodology 1970-01-01
Lightweight methodology refers to an approach in software development that emphasizes simplicity, flexibility, and efficiency over heavier, more traditional methodologies, such as the Waterfall model or fully prescriptive Agile frameworks. It is often characterized by the following features: 1. **Minimal Overhead**: Lightweight methodologies focus on reducing bureaucracy and documentation, allowing teams to spend more time on development and delivery of software.
List of software development philosophies 1970-01-01
Software development philosophies encompass a variety of methodologies, principles, and approaches that guide how software is designed, developed, and maintained. Here is a list of some commonly recognized software development philosophies: 1. **Agile Development**: Emphasizes flexibility, collaboration, and customer feedback. Key frameworks include Scrum, Kanban, and Extreme Programming (XP). 2. **Waterfall Model**: A linear and sequential approach where each phase must be completed before the next begins.
Mayo-Smith pyramid 1970-01-01
The Mayo-Smith pyramid, also known as the Mayo-Smith classification, is a model used in the field of medical education and research to categorize levels of evidence. It provides a hierarchical framework for assessing the strength and quality of evidence in clinical studies, guiding healthcare professionals in making informed decisions based on available data. At the base of the pyramid, there are lower levels of evidence, which typically include expert opinions, case reports, and anecdotal observations.