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 Children: Software development philosophies

Minimalism (computing)  1970-01-01
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Open–closed principle  1970-01-01
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Planning poker  1970-01-01
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Release early, release often  1970-01-01
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Rule of least power  1970-01-01
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Scaled agile framework  1970-01-01
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Scrum (software development)  1970-01-01
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Secure by design  1970-01-01
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Specification by example  1970-01-01
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Test-driven development  1970-01-01
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The Cathedral and the Bazaar  1970-01-01
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The Magic Cauldron (essay)  1970-01-01
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Transformation Priority Premise  1970-01-01
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Unix philosophy  1970-01-01
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Waterfall model  1970-01-01
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Worse is better  1970-01-01
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Write once, compile anywhere  1970-01-01
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You aren't gonna need it  1970-01-01
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