Social physics is an interdisciplinary field that applies mathematical and physical principles to understand and model social phenomena. It seeks to use quantitative methods to study and predict social behavior, interactions, and structures. This field combines elements from social sciences, physics, mathematics, and computer science. The term "social physics" has been used in various contexts. One of its early proponents, sociologist Auguste Comte, introduced the idea in the 19th century to apply scientific methods to the study of society.
Crowd simulation is a field of study and practice that focuses on modeling and simulating the behavior of groups of people in various environments. It is used in various contexts, such as urban planning, event management, video game design, film production, and safety analysis. The goal of crowd simulation is to understand and predict how individuals will interact with one another and their environment, especially under different conditions or scenarios.

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