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In projective geometry, theorems and principles focus on properties of geometric figures that remain invariant under projective transformations. Projective geometry is primarily concerned with relationships and properties that are not dependent on measurements of distance or angles, but rather on incidence, collinearity, and concurrency.
Theorems in plane geometry are propositions or statements that can be proven based on axioms, definitions, and previously established theorems. Plane geometry deals with flat, two-dimensional surfaces and includes the study of points, lines, angles, shapes (such as triangles, quadrilaterals, and circles), and their properties.
In complex geometry, theorems often pertain to the study of complex manifolds, complex structures, and the rich interplay between algebraic geometry and differential geometry. Here are some important theorems and concepts in complex geometry: 1. **Kodaira Embedding Theorem**: This theorem states that a compact Kähler manifold can be embedded into projective space if it has enough sections of its canonical line bundle. It is a crucial result linking algebraic geometry with complex manifolds.
Theorems about curves cover a vast range of topics in mathematics, particularly in geometry, calculus, and topology. Here are some key theorems and concepts associated with curves: 1. **Fermat's Last Theorem for Curves**: While Fermat's Last Theorem primarily concerns integers, there are generalizations and discussions about elliptic curves in number theory that relate deeply to the properties of curves.
Geometric inequalities are mathematical statements that establish relationships between different geometric quantities, such as lengths, areas, angles, and volumes. These inequalities often provide useful bounds or constraints on these quantities and can be applied in various fields, including geometry, optimization, and analysis. Some common types of geometric inequalities include: 1. **Triangle Inequalities**: In any triangle, the sum of the lengths of any two sides must be greater than the length of the third side.
Sharkovskii's theorem is a result in the field of dynamical systems, particularly concerning the behavior of continuous functions on the unit interval \([0, 1]\) and the periodic points of these functions. The theorem provides a remarkable ordering of natural numbers that relates to the existence and types of periodic points in continuous functions.
The Poincaré–Bendixson theorem is a fundamental result in the field of dynamical systems, particularly concerning the behavior of continuous dynamical systems in two dimensions. It addresses the long-term behavior of trajectories in a planar (2-dimensional) system described by a set of ordinary differential equations.
The Hartman–Grobman theorem is a result in the field of differential equations and dynamical systems, named after mathematicians Philip Hartman and Robert Grobman. The theorem provides a powerful tool for analyzing the local behavior of nonlinear dynamical systems near equilibrium points.
The Denjoy-Wolff theorem is a result in complex analysis, particularly in the field of iterated function systems and the study of holomorphic functions. It characterizes the dynamics of holomorphic self-maps of the unit disk, specifically focusing on the behavior of iterates of such functions.
Kruskal's tree theorem is a result in graph theory and combinatorics that deals with the structure of trees and their embeddings within each other. More specifically, it provides criteria for the comparison and embedding of trees.
Holland's Schema Theorem is a foundational concept in the field of genetic algorithms, introduced by John Holland in his book "Adaptation in Natural and Artificial Systems" published in 1975. The theorem provides a theoretical framework for understanding how genetic algorithms evolve solutions over time. ### Key Concepts of Holland's Schema Theorem: 1. **Schema**: A schema is a template that represents a subset of strings with similarities at certain positions and wildcards (denoted by `*`) at others.
Friedman's SSCG (Stochastic Simulation and Control Game) function is a concept used in the context of economics and decision theory, particularly related to dynamic programming and optimal control. The SSCG function is often utilized to model and analyze strategic interactions and decisions under uncertainty. The exact formulation of the SSCG function can vary, but it typically involves aspects of stochastic processes, where outcomes depend not only on the current state and action but also on random events that can influence future states.
The Bregman–Minc inequality relates to matrix theory and provides a bound on the determinants of matrices. It is a useful result in the context of matrix analysis, particularly concerning positive semidefinite matrices.
The Analyst's Traveling Salesman Theorem is a result in the field of real analysis, specifically in the context of metric spaces and geometry of numbers. It addresses the existence of paths that can be constructed in a certain way, related to the traveling salesman problem.
The Akra–Bazzi method is a technique used in the analysis of the time complexity of divide-and-conquer algorithms. It provides a systematic way to solve recurrence relations of the form: \[ T(n) = g(n) + \sum_{i=1}^{k} T\left( \frac{n}{b_i} \right) \] where: - \( T(n) \) is the time complexity we want to solve.
In graph theory, a branch of mathematics that deals with the study of graphs, which are structures used to model pairwise relations between objects, a theorem is a statement that has been proven on the basis of previously established statements, such as other theorems, and generally accepted statements, like axioms. There are many important theorems in graph theory, each contributing to our understanding of graphs and their properties.
In computational complexity theory, a theorem typically refers to a proven statement or result about the inherent difficulty of computational problems, particularly concerning the resources required (such as time or space) for their solution.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 2. You can publish local OurBigBook lightweight markup files to either OurBigBook.com or as a static website.Figure 3. Visual Studio Code extension installation.Figure 5. . You can also edit articles on the Web editor without installing anything locally. Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact





