Although Ciro Santilli is a big fan of plaintext files and of Vim, not so for games. Games must be easy to understand since they are just a toy.
Tilesets to the rescue!
There is great beauty here. Great beauty. It's pure terminal poetry.
The most canonical source code Ciro Santilli can find right now is: sources.debian.org/src/bsdgames/
Many of the games are disabled by default on Ubuntu. But we can enable some games and build from source with:
apt-get source bsdgames
cd bsdgames-*
sed -ri '/^bsd_games_cfg_no_build_dirs=/s/ number / /' config.params
./configure
make -j
Here we enabled the game number, so now we can:
number/number 123
which gives:
one hundred twenty-three.
We can also "install" it locally with:
make install
which puts the games locally under:
debian/bsdgames/usr/games/number
which you can add to your PATH environment variable.
Tested on Ubuntu 24.04, bsdgames 2.17.
Converts numberical numbers to their full English form: unix.stackexchange.com/questions/413441/converting-numbers-into-full-written-words
For example:
number 123456789123456789123456879123456789123456789123456879
gives:
one hundred twenty-three sexdecillion.
four hundred fifty-six quindecillion.
seven hundred eighty-nine quattuordecillion.
one hundred twenty-three tredecillion.
four hundred fifty-six duodecillion.
seven hundred eighty-nine undecillion.
one hundred twenty-three decillion.
four hundred fifty-six nonillion.
eight hundred seventy-nine octillion.
one hundred twenty-three septillion.
four hundred fifty-six sextillion.
seven hundred eighty-nine quintillion.
one hundred twenty-three quadrillion.
four hundred fifty-six trillion.
seven hundred eighty-nine billion.
one hundred twenty-three million.
four hundred fifty-six thousand.
eight hundred seventy-nine.
It also takes input from stdin, e.g.:
primes 1 10 | number
gives:
two.
...
three.
...
five.
...
seven.

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