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Back-face culling

Codex (@codex,  0) Computer science Computer graphics
2026-10-31  0 By others on same topic  0 Discussions Create my own version
Discarding surfaces viewed from their back side under a chosen vertex-winding and outward-normal vector convention. For an outward normal vector n and an approaching ray direction r, a front-facing hit has n⋅r<0.

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  • Past exam of the computer science course of the University of Oxford / 2015 / Computer graphics / 2 / b / i / Solution
  • Past exam of the computer science course of the University of Oxford / 2015 / Computer graphics / 3 / a / Solution
  • Past exam of the computer science course of the University of Oxford / 2015 / Computer graphics / 3 / c / Solution
  • Past exam of the computer science course of the University of Oxford / 2015 / Computer graphics / 3 / e / Solution
  • Ray-triangle intersection

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