The two displacement vectors and lie in the required plane. Because the three points are non-collinear, their cross product
is nonzero and is a normal vector to that plane. A point with position vector lies in the plane exactly when
Expanding the cross product gives
The terms and vanish, so the equation of a plane through three points becomes
Non-collinearity is important: it ensures this is a genuine plane equation with nonzero normal, rather than the vacuous equality .
For the specified coordinates,
Their sum is , with Euclidean norm . Consequently either orientation of the unit normal is valid:
As a check, the scalar triple product is , so the plane equation simplifies to , which all three supplied points satisfy. The normal direction is .
Two directions within the plane are
Their cross product is , so a unit vector normal to the plane is
Its negative is equally valid. An equation of a plane through three points in vector form is
or, parametrically, . Since the coordinate sum of is one, the Cartesian equation of a plane is
The distance from a point to a plane is the absolute normal displacement, giving