Dynamic programming specifies a collection of overlapping subproblems, expresses each answer using smaller subproblem answers, and stores answers so each subproblem is solved once. One may fill a table in dependency order or use memoization to compute only requested entries. The key design choice is a state that retains every feature needed by later decisions.
The principle of optimality says that, after a decision in an optimal solution, the remaining decisions must solve the corresponding residual subproblem optimally. Otherwise, replacing that residual solution by a better one would improve the entire solution. This replacement argument requires the state to describe the residual constraints completely. Its useful form here is
The maximization applies to these value-maximization problems; minimization uses the analogous minimum recurrence.

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