Game AI by Ciro Santilli 37 Updated 2025-07-16
Game AI is an artificial intelligence that plays a certain game.
It can be either developed for serious purposes (e.g. AGI development in AI games), or to make games for interesting for humans.
We define this category as AI games in which agents are able to produce or consume natural language.
It dawned on Ciro Santilli that it would be very difficult to classify an agent as an AGI if tthat agent can't speak to take orders, read existing human generated documentation, explain what it is doing, or ask for clarification.
Video 1.
Human player test of DMLab-30 Select Described Object task by DeepMind (2018)
Source. This is one of the games from DeepMind Lab.
Video 2.
WorldGPT by Nhan Tran (2023)
Source. Not the most amazing demo, but it is a start.
Video 1.
The Sixteen Men Of Tain
. Source. One of the best Jazz fusion albums ever made
Interesting layer skip architecture thing.
Apparently destroyed ImageNet 2015 and became very very famous as such.
Elements of AGI by Ciro Santilli 37 Updated 2025-07-16
This section is about ideas that are thought to be part of an AGI system.
Bitcoin hello world by Ciro Santilli 37 Updated 2025-07-16
Instruction pipelining by Ciro Santilli 37 Updated 2025-07-16
The first thing you must understand is the Classic RISC pipeline with a concrete example.
Backpropagation by Ciro Santilli 37 Updated 2025-07-16
Video 1.
What is backpropagation really doing? by 3Blue1Brown (2017)
Source. Good hand-wave intuition, but does not describe the exact algorithm.

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