By cranks:
- www.thehighestofthemountains.com/ has some diagrams. It is unclear how they were obtained, except that they were made over the course of 5 years by a "Space Shuttle Engineer", classic crank appeal to authority. The author belives that brain function is evidence of intelligent design.
The most minimal hello world with gnuplot visualization!!! stackoverflow.com/questions/11175694/bullet-physics-simplest-collision-example/36987063#36987063
Was a closed source project by "Roboti LLC", which was then acquired by DeepMind in October 2021 and open sourced March 2022: www.deepmind.com/blog/open-sourcing-mujoco
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.None known as of 2020.
As of 2023, apparently does not use GPUs, but rather a deep learning algorithm called efficiently updatable neural network which is designed to run well on CPUs:
Most of what follows is part of the Universal Chess Interface. Tested on Ubuntu 22.10, Stockfish 14.1.
After starting Sweet ASCII art. where:
stockfish on the command line, d (presumably display) contains: +---+---+---+---+---+---+---+---+
| r | n | b | q | k | b | n | r | 8
+---+---+---+---+---+---+---+---+
| p | p | p | p | p | p | p | p | 7
+---+---+---+---+---+---+---+---+
| | | | | | | | | 6
+---+---+---+---+---+---+---+---+
| | | | | | | | | 5
+---+---+---+---+---+---+---+---+
| | | | | | | | | 4
+---+---+---+---+---+---+---+---+
| | | | | | | | | 3
+---+---+---+---+---+---+---+---+
| P | P | P | P | P | P | P | P | 2
+---+---+---+---+---+---+---+---+
| R | N | B | Q | K | B | N | R | 1
+---+---+---+---+---+---+---+---+
a b c d e f g h
Fen: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
Key: 8F8F01D4562F59FBFen: FEN notationKey: TODO
Move white king's pawn from e2 to e4:Then display again:gives:so we see that the pawn moved.
position startpos moves e2e4d +---+---+---+---+---+---+---+---+
| r | n | b | q | k | b | n | r | 8
+---+---+---+---+---+---+---+---+
| p | p | p | p | p | p | p | p | 7
+---+---+---+---+---+---+---+---+
| | | | | | | | | 6
+---+---+---+---+---+---+---+---+
| | | | | | | | | 5
+---+---+---+---+---+---+---+---+
| | | | | P | | | | 4
+---+---+---+---+---+---+---+---+
| | | | | | | | | 3
+---+---+---+---+---+---+---+---+
| P | P | P | P | | P | P | P | 2
+---+---+---+---+---+---+---+---+
| R | N | B | Q | K | B | N | R | 1
+---+---+---+---+---+---+---+---+
a b c d e f g h
Fen: rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1
Key: B46022469E3DD31BNow let's make Stockfish think for one second what is the next best move for black:gives as the last line:TODO:
go movetime 1000bestmove c7c5 ponder g1f3- what is ponder? Something to do with thinking on the opponent's turn: permanent brain.
- understand the previous lines
To make the move it as suggested for black, we have to either repeat the entire sequence of movements:or alternatively we could also use the previous FEN notation as a starting point;Note how the Universal Chess Interface interface is very simple: we just load a state and then decide what to do next for that one state. The engine holds only one and exactly one state at a time, and you can't even modify it differentially without loading new one from scratch.
position startpos moves e2e4 c7c5d: +---+---+---+---+---+---+---+---+
| r | n | b | q | k | b | n | r | 8
+---+---+---+---+---+---+---+---+
| p | p | | p | p | p | p | p | 7
+---+---+---+---+---+---+---+---+
| | | | | | | | | 6
+---+---+---+---+---+---+---+---+
| | | p | | | | | | 5
+---+---+---+---+---+---+---+---+
| | | | | P | | | | 4
+---+---+---+---+---+---+---+---+
| | | | | | | | | 3
+---+---+---+---+---+---+---+---+
| P | P | P | P | | P | P | P | 2
+---+---+---+---+---+---+---+---+
| R | N | B | Q | K | B | N | R | 1
+---+---+---+---+---+---+---+---+
a b c d e f g h
Fen: rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 2
Key: 4CA78BCE9C2980B0position fen rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1 moves c7c5 Unlisted articles are being shown, click here to show only listed articles.

