- www.youtube.com/watch?v=1Z9wo2CzJO8 "Schrodinger equation solved numerically in 3D" by Tetsuya Matsuno. 3D hydrogen atom, code may be hidden in some paper, maybe
- www.youtube.com/playlist?list=PLdCdV2GBGyXM0j66zrpDy2aMXr6cgrBJA "Computational Quantum Mechanics" by Let's Code Physics. Uses a 1D trinket.io.
- www.youtube.com/watch?v=BBt8EugN03Q Simulating Quantum Systems [Split Operator Method] by LeiosOS (2018)
- www.youtube.com/watch?v=86x0_-JGlGQ Simulating the Quantum World on a Classical Computer by Garnet Chan (2016) discusses how modeling only local entanglement can make certain simulations feasible
Simulation of the time-dependent Schrodinger equation (JavaScript Animation) by Coding Physics (2019)
Source. Source code: github.com/CodingPhysics/Schroedinger. One dimensional potentials, non-interacting particles. The code is clean, graphics based on github.com/processing/p5.js, and all maths from scratch. Source organization and comments are typical of numerical code, the anonymous author is was likely a Fortran user in the past.
A potential change patch in
sketch.js
:- potential: x => 2E+4*Math.pow((4*x - 1)*(4*x - 3),2),
+ potential: x => 4*Math.pow(x - 0.5, 2),
This is basically how quantum computing was first theorized by Richard Feynman: quantum computers as experiments that are hard to predict outcomes.
TODO answer that: quantumcomputing.stackexchange.com/questions/5005/why-it-is-hard-to-simulate-a-quantum-device-by-a-classical-devices. A good answer would be with a more physical example of quantum entanglement, e.g. on a photonic quantum computer.
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