Use vectors in three-dimensional Euclidean space, with the usual dot product and cross product. The following explicit assignments compute the circumcenter of a tetrahedron:
General position means . The reciprocal cross-product identities give , and . Consequently
and likewise for . Thus is the unique point equidistant from the four vertices. It can lie outside the tetrahedron; no inside constraint should be imposed.
Compute twice the four opposite face areas and their weighted vertex average:
These positive weights make an interior convex combination. To verify the incenter of a tetrahedron, put . The altitude from to its opposite face is . Signed distance to that face is affine and vanishes at the other three vertices, so has distance . The same argument works for every face. Hence
The sphere of radius centered at is tangent to all four faces. Equality of the four distances conversely forces these face-area weights, proving uniqueness.

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