Both divide-and-conquer algorithms and dynamic programming derive answers from smaller problems. A typical divide-and-conquer algorithm, such as merge sort, splits an instance into separate parts and combines their answers. Dynamic programming additionally identifies repeated states across different decompositions and reuses their answers; matrix-chain multiplication is a standard example.
Thus a recursion tree may repeatedly solve the same state, whereas a dynamic programming table or memoization stores it once. The resulting recurrence and dependency order determine the running time. The principle of optimality supports combining optimal state answers; it does not by itself justify a greedy algorithm.
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