The Wiener index is a topological descriptor used in the field of graph theory and cheminformatics to measure the connectivity of a chemical graph. Specifically, it is defined as the sum of the shortest path lengths between all pairs of vertices in the graph. The Wiener index is often denoted as \( W(G) \), where \( G \) is the graph in question.
Chess endgame literature refers to books, articles, and other written resources that focus specifically on the study and understanding of the endgame phase of chess games. The endgame is the final stage of a chess match, characterized by a reduced number of pieces on the board. Mastery of endgames is crucial for players to convert advantages into wins or salvage draws from inferior positions.
The chess middlegame is the phase of a chess game that follows the opening and precedes the endgame. It is characterized by a more complex and dynamic position where players maneuver their pieces to improve their positions, create threats, and prepare for the endgame. Key features of the middlegame include: 1. **Piece Development**: Players focus on activating their pieces, controlling key squares, and coordinating their pieces effectively.
The "king and pawn versus king" endgame is a fundamental endgame scenario in chess. It occurs when one player has a single pawn and their king, while the opponent only has a king and no pawns. The outcome of this endgame typically depends on the position of the pieces on the board and whether the player with the pawn can promote it to a queen or another piece.
Chess traps are specific sequences of moves that aim to take advantage of an opponent's mistakes or oversights early in the game, often leading to a quick advantage, material gain, or even checkmate. They are typically employed in the opening phase of the game and can occur in various openings or setups.
Chess is a strategic board game played between two players. The rules of chess outline how the game is played, how pieces move, and how games are won or drawn. Here are the fundamental rules of chess: ### The Chessboard - The game is played on an 8x8 square board, alternating light and dark squares. - Each player begins with 16 pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns.
In chess, "tempo" refers to the concept of time and move efficiency in the game. Each turn in chess is considered a unit of tempo, and gaining a tempo means taking an action that forces your opponent to respond in a way that is less advantageous for them or to spend their turn reacting instead of developing their own plan.
Triangulation in chess is a strategic maneuver used primarily in endgame situations. It involves a player making a series of moves that return their king (or sometimes another piece) to the same position while forcing the opponent to move into a less favorable position. The main purpose of triangulation is to gain the opposition—meaning to place the opponent's king in a position where it is out of squares to move to, thus giving the moving player a strategic advantage.
As of my last knowledge update in October 2023, there is no widely recognized product, service, or concept known as "Brinkmate." It is possible that it may refer to a new startup, technology, app, or something else that emerged after that date or is not well-documented in mainstream sources.
"Checkmate" is a term commonly used in chess, denoting a situation where a player's king is in a position to be captured ("in check") and there are no legal moves available to remove the threat of capture. When a player announces "checkmate," it signifies the end of the game, with that player being the victor.
"Corresponding squares" could refer to different concepts depending on the context in which it is used. Here are a few possible interpretations: 1. **Mathematics**: In geometry, corresponding squares may refer to squares that occupy equivalent positions in different geometric shapes or configurations. For example, in a geometric transformation, corresponding squares might be those that map from one shape to another.
In chess, a "decoy" is a tactical concept where a player uses a piece to lure an opponent's piece to a less favorable square. The idea is to create a distraction or temptation that leads to a favorable outcome for the player initiating the decoy. The purpose of this tactic can vary, but it typically aims to expose weaknesses in the opponent's position, facilitate an attack, or improve the player's overall position.
Zdzisław Bubnicki is a notable Polish mathematician known for his contributions in the field of topology and functional analysis. He has authored and co-authored various mathematical papers and works throughout his career.
Huygens is a prominent impact crater located on the Moon's surface in the southern hemisphere, specifically in the region known as the Oceanus Procellarum, or the Ocean of Storms. The crater is named after the Dutch astronomer Christiaan Huygens, who made significant contributions to the study of astronomy in the 17th century. The diameter of Huygens is approximately 110 kilometers (about 68 miles), making it a relatively large feature.
A list of chess traps refers to specific sequences of moves in chess that can lead to a quick victory or significant advantage for one player, often at the cost of their opponent's blunders or oversights. These traps usually arise from common openings and can catch players off guard, particularly those who are less experienced. Here are some well-known chess traps: 1. **Fried Liver Attack** (Italian Game) - Occurs when Black plays 5...
In chess, "opposition" refers to a specific positioning of the kings in the endgame, particularly in king-and-pawn endgames. It occurs when two kings are on the same rank, file, or diagonal with an odd number of squares between them, meaning one king is directly in front of the other. The player who does not have to move generally has the advantage.
The Queen versus pawn endgame is a specific type of chess endgame where one player has a queen, while the other player has a single pawn and typically some other pieces on the board. The key dynamics in this endgame revolve around the ability of the queen to control the board and prevent the pawn from promoting while also trying to checkmate the opposing king.
As of my last update in October 2023, there is no widely recognized person, concept, or entity known as "Ivan Borgman." It's possible that it could refer to a lesser-known individual, a fictional character, or a new term or idea that emerged after my last training data.
The term "wrong bishop" is not specific to any well-known concept or context. It could refer to various things depending on the context, such as a mistake in a chess game, a misstep in a religious setting or appointment, or a specific incident involving someone in a position of authority.
China has a long and rich history of mathematics, with contributions from various provinces throughout the centuries. While there may not be a comprehensive list detailing all Chinese mathematicians categorized by province, some of the most notable mathematicians and their associated provinces can be mentioned. Here are a few prominent figures from different regions: 1. **Beijing (北京市)** - **Li Sheng (李盛)**: Known for his work in number theory during the Tang Dynasty.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact