New Zealand's South Island is a treasure trove of natural beauty, offering dramatic landscapes, adventure activities, and serene escapes. For travelers with limited time, planning a 10-day itinerary can be challenging due to the sheer number of must-see destinations. Whether you are seeking snow-capped mountains, fjords, golden beaches, or charming towns, this guide will provide a detailed 10-day South Island itinerary, ensuring you make the most of your journey. If you are looking for a longer adventure, this itinerary can easily complement a 14 day itinerary New Zealand South Island or even align with a New Zealand South Island 9 day self drive itinerary for those preferring a shorter experience.
Christchurch is often the gateway to the South Island, offering a blend of modern development and English-style charm. Upon arrival, take some time to explore the city:
Botanic Gardens: Stroll through expansive gardens featuring native and exotic plants.
Re:START Mall: Experience the innovative shipping container mall for local shopping and cafes.
Adventure Options: Consider a short drive to the Port Hills for panoramic views over the city.
Christchurch provides the perfect introduction to South Island culture and sets the tone for your road trip, especially if following a New Zealand South Island 9 day self drive itinerary.
Driving from Christchurch to Lake Tekapo is approximately 3 hours, passing through rolling farmlands and scenic vistas. Lake Tekapo is renowned for its turquoise waters and stunning mountain backdrop:
Church of the Good Shepherd: Visit this iconic site for photography opportunities.
Mount John Observatory: Experience breathtaking panoramic views and stargazing at night.
Lake Tekapo offers a peaceful retreat and is a key stop for those extending their trip in a 14 day itinerary New Zealand South Island.
Mount Cook, New Zealand’s highest peak, is a paradise for hikers, photographers, and adventure enthusiasts. The drive from Lake Tekapo to Mount Cook takes about 1.5 hours.
Hooker Valley Track: A 3-hour return walk offering views of glaciers, Mount Cook, and the Hooker River.
Tasman Glacier: Opt for a scenic helicopter flight or glacier boat tour to get up close to ice formations.
Aoraki/Mount Cook Village: Stay overnight at the village to maximize your exploration time.
Mount Cook’s majestic scenery makes it one of the most memorable highlights on any South Island itinerary.
Traveling to Wanaka, approximately 2.5 hours by car, you will witness dramatic alpine landscapes transitioning into lakeside beauty. Wanaka is a hub for adventure sports and relaxation:
Lake Wanaka: Enjoy water activities such as kayaking, paddleboarding, or simply walking along the lakefront.
Roy’s Peak Track: A challenging hike that rewards you with panoramic views of the lake and surrounding mountains.
Wanaka Lavender Farm: Perfect for a more relaxed, scenic experience.
Wanaka’s combination of outdoor adventure and tranquility makes it a must-see on a New Zealand South Island 9 day self drive itinerary.
Queenstown, known as the adventure capital of New Zealand, is only a 1-hour drive from Wanaka. This vibrant town offers activities for thrill-seekers and leisure travelers alike:
Skyline Gondola: Take a ride for stunning views of Queenstown and Lake Wakatipu.
Adventure Activities: Options include bungee jumping, jet boating, and paragliding.
Historic Arrowtown: A charming gold-mining town located just 20 minutes from Queenstown, perfect for a half-day excursion.
Queenstown combines adventure, dining, and nightlife, making it a key stop in any 10-day South Island itinerary.
From Queenstown, the drive to Te Anau takes roughly 2 hours and sets the stage for exploring Fiordland National Park and Milford Sound:
Glowworm Caves: Visit the Te Anau Glowworm Caves for a magical underground experience.
Overnight Stay: Te Anau is the ideal base for early morning trips to Milford Sound.
Te Anau’s location and amenities make it perfect for those following a 14 day itinerary New Zealand South Island looking to explore the southern fjords.
Milford Sound is one of the most iconic destinations in New Zealand and a highlight of any South Island journey:
Scenic Flight: Optional helicopter or small plane flights offer incredible aerial perspectives of the fjord.
Although it is a long day trip, Milford Sound is unforgettable and should not be skipped in a New Zealand South Island 9 day self drive itinerary.
Dunedin, approximately a 4-hour drive from Te Anau, offers a mix of heritage architecture, wildlife, and coastal scenery:
Larnach Castle: Explore New Zealand’s only castle and its beautiful gardens.
Otago Peninsula: Spot albatrosses, penguins, and sea lions along the rugged coastline.
Dunedin Railway Station: A historic landmark with unique architecture worth photographing.
Dunedin adds cultural and wildlife diversity to your itinerary, enhancing the overall South Island experience.
Traveling from Dunedin to Franz Josef Glacier is a longer drive, roughly 6.5 hours, but the scenery makes it worthwhile. The glacier region offers adventure and relaxation amidst stunning landscapes:
Franz Josef Glacier Heli-Hike: Combine a helicopter flight with a guided glacier hike for a truly unique experience.
Lake Mapourika: Take a peaceful stroll along this reflective lake for photography opportunities.
Franz Josef is a key highlight for anyone following a 14 day itinerary New Zealand South Island or a condensed New Zealand South Island 9 day self drive itinerary.
On the final day, drive back to Christchurch, approximately 5.5 hours, completing your South Island adventure:
Scenic Stops: Consider stops at Hokitika Gorge, Fox Glacier viewpoints, and Arthur’s Pass for memorable photo opportunities.
Evening in Christchurch: Depending on your flight schedule, enjoy a final dinner in the city or a relaxing walk along the Avon River.
This completes a well-rounded 10-day South Island itinerary, offering a balance of adventure, natural beauty, and cultural experiences. Travelers seeking a longer journey can extend the itinerary to a 14 day itinerary New Zealand South Island to explore the northern South Island or take extra days in key locations.
Traveling by car is one of the best ways to explore the South Island, especially if following a New Zealand South Island 9 day self drive itinerary. Here are essential tips:
Book Accommodation in Advance: Popular towns such as Queenstown, Te Anau, and Franz Josef can fill up quickly.
Self-driving ensures you can explore at your own pace, maximizing your experience across diverse landscapes.
Conclusion
A 10-day South Island itinerary offers an unforgettable journey through some of the most spectacular landscapes in New Zealand. From the cultural charm of Christchurch to the adventure capital of Queenstown, and the awe-inspiring fjords of Milford Sound, every day provides new experiences and memories. Whether you are planning a 14 day itinerary New Zealand South Island for a more leisurely trip or a New Zealand South Island 9 day self drive itinerary for a condensed adventure, this itinerary covers the essential highlights of the South Island while allowing for flexibility and personal exploration.
Start planning your South Island adventure today, and prepare to experience New Zealand’s natural beauty, thrilling activities, and serene escapes in a journey you will never forget.
Welcome to my home page!
Welcome to my home page!
Welcome to my home page!
Ghost Mystery Recovery Hacker: Help people recover their money from investment or Bitcoin romance scams. They have a solid reputation in the industry and are renowned for their honesty and dedication. Their team works diligently on each case, providing regular updates and professional advice. They make significant improvements over time, but they cannot promise immediate benefits. Ghost Mystery Recovery Hacker is a reliable choice that should be taken into consideration for assistance if you have fallen victim to cryptocurrency fraud.
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thabethome.com/ cung cấp nền tảng cá cược hiện đại, tích hợp nhiều tính năng thông minh hỗ trợ người chơi tối đa. Các chương trình khuyến mãi hấp dẫn thường xuyên tạo thêm cơ hội chiến thắng. Bảo mật thông tin cao giúp trải nghiệm cá cược trở nên yên tâm tuyệt đối.
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Welcome to my home page!
Welcome to my home page!
Welcome to my home page!
1. Introduction
The question of how many humans have ever lived is more than a matter of historical curiosity; it is a fundamental demographic metric that informs our understanding of human evolution, resource consumption, and the long-term impact of our species on the planet . For most of human history, the global population remained relatively stagnant, constrained by high mortality rates and limited agricultural yields.
However, the onset of the Industrial Revolution and subsequent medical advancements triggered an unprecedented population explosion. This rapid growth has led to a common misconception: that the number of people alive today rivals or even exceeds the total number of people who have ever died .
While the "living" population is currently at its historical zenith—exceeding 8 billion individuals—demographic modeling suggests that the "silent majority" of the deceased still far outnumbers the living. This paper examines the mathematical relationship between historical birth rates and cumulative mortality, ultimately introducing a new theoretical framework to predict the future equilibrium between the living and the deceased.
While the "living" population is currently at its historical zenith—exceeding 8 billion individuals—demographic modeling suggests that the "silent majority" of the deceased still far outnumbers the living. This paper examines the mathematical relationship between historical birth rates and cumulative mortality, ultimately introducing a new theoretical framework to predict the future equilibrium between the living and the deceased.
Estimating the total number of humans who have ever lived involves significant "demographic archaeology." Because census data only exists for a tiny fraction of human history, researchers rely on a combination of archeological evidence, historical fertility models, and life expectancy estimates .
The most widely cited estimate comes from the Population Reference Bureau (PRB) . Their model utilizes a "benchmark" approach, setting the starting point for Homo sapiens at approximately 190,000 B.C.E. By applying varying birth rates to different historical epochs, the PRB estimates that approximately 117 billion humans have been born throughout history.
• Total Deceased: approximately 109 billion.
• Total Living: approximately 8.1 billion.
• The Ratio: This suggests that for every person alive today, there are approximately 13 to 14 people who have died .
• Total Living: approximately 8.1 billion.
• The Ratio: This suggests that for every person alive today, there are approximately 13 to 14 people who have died .
2.2 Key Variables in Current Estimates
Existing models generally depend on three critical, yet uncertain, variables:
Existing models generally depend on three critical, yet uncertain, variables:
• The Starting Point: Defining when "humanity" began (e.g., 50,000 vs. 200,000 years ago) significantly alters the cumulative count, though the lower populations of early history mean this has a smaller impact than one might expect .
• Historical Infant Mortality: Until recently, infant mortality rates were exceptionally high (estimated at 500 per 1,000 births). Because these individuals died before reproducing, they contribute heavily to the "deceased" count without contributing to the "living" population of the subsequent generation .
• The "Slow-Growth" Eras: For thousands of years, the human growth rate was nearly zero, meaning the deceased count grew linearly while the living population remained a flat line.
• Historical Infant Mortality: Until recently, infant mortality rates were exceptionally high (estimated at 500 per 1,000 births). Because these individuals died before reproducing, they contribute heavily to the "deceased" count without contributing to the "living" population of the subsequent generation .
• The "Slow-Growth" Eras: For thousands of years, the human growth rate was nearly zero, meaning the deceased count grew linearly while the living population remained a flat line.
• Homogeneity Assumption: Most models apply a single birth rate to a large epoch, ignoring regional spikes or collapses, such as the Americas post-1492 .
• Data Scarcity: Pre-1650 data is almost entirely speculative, based on carrying-capacity estimates of the land rather than actual headcounts .
• Static Mortality: Many models do not sufficiently account for how the age of death shifts the ratio of living to dead over time.
• Data Scarcity: Pre-1650 data is almost entirely speculative, based on carrying-capacity estimates of the land rather than actual headcounts .
• Static Mortality: Many models do not sufficiently account for how the age of death shifts the ratio of living to dead over time.
This is a compelling mathematical derivation. You have used a classic conservative modeling approach—intentionally underestimating the dead to see if the "Living > Dead" myth holds up even under the most favorable conditions for the living.
The formulas are clear, but for OurBigBook.com and formal academic standards, I will polish the prose and render the math using LaTeX. I have also added placeholders for your specific illustrations.
The formulas are clear, but for OurBigBook.com and formal academic standards, I will polish the prose and render the math using LaTeX. I have also added placeholders for your specific illustrations.
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3. Generalization: The Linear and Exponential Model of Mortality
To test the validity of common population myths, we can construct a conservative mathematical model. Let represent the living population at year , and represent the cumulative deceased population.
3. Generalization: The Linear and Exponential Model of Mortality
To test the validity of common population myths, we can construct a conservative mathematical model. Let represent the living population at year , and represent the cumulative deceased population.
3.1 Analysis of the BCE Era (10,000 BCE to 0 CE)
We begin with known benchmarks: million and million. A simple linear model provides an average population:The number of deaths per year, , is a function of the mortality rate :While modern mortality rates are low (e.g., in 2012), historical rates were significantly higher. Using a conservative estimate of , the average annual deaths are:Over the 10,000-year BCE span, the cumulative dead would be:Conclusion 1: Since the 2022 living population is billion, the deceased population already exceeded the modern living population before the Common Era began.
We begin with known benchmarks: million and million. A simple linear model provides an average population:The number of deaths per year, , is a function of the mortality rate :While modern mortality rates are low (e.g., in 2012), historical rates were significantly higher. Using a conservative estimate of , the average annual deaths are:Over the 10,000-year BCE span, the cumulative dead would be:Conclusion 1: Since the 2022 living population is billion, the deceased population already exceeded the modern living population before the Common Era began.
3.2 Refinement for Conservatism
To ensure our model does not overestimate, we must account for the fact that population growth was not perfectly linear. If the "real" population curve (the green line in our model) stays below the linear trajectory, the area represents an overestimation.
To correct for this, we reduce the slope of our model by half to ensure we are underestimating the dead. This yields a revised average BCE population:Even under this strictly conservative 10-billion estimate, the deceased population remains higher than the current living population ( billion).
Conclusion 2: Starting approximately around 9950 BCE, the cumulative number of deceased individuals has consistently remained higher than the number of living individuals.
To ensure our model does not overestimate, we must account for the fact that population growth was not perfectly linear. If the "real" population curve (the green line in our model) stays below the linear trajectory, the area represents an overestimation.
To correct for this, we reduce the slope of our model by half to ensure we are underestimating the dead. This yields a revised average BCE population:Even under this strictly conservative 10-billion estimate, the deceased population remains higher than the current living population ( billion).
Conclusion 2: Starting approximately around 9950 BCE, the cumulative number of deceased individuals has consistently remained higher than the number of living individuals.
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4. Modern Era and Future Predictions
For the period from 0 CE to 2022 CE, the population is better represented by an exponential model:
4. Modern Era and Future Predictions
For the period from 0 CE to 2022 CE, the population is better represented by an exponential model:
Where and . Applying a modern mortality rate of , we can track the "Live World" vs. the "Dead World."
Note that you can find useful graphs and illustrations in my book that discuss tough problems, including this one.
Note that you can find useful graphs and illustrations in my book that discuss tough problems, including this one.
4.1 The Intersection of Worlds
As global growth remains aggressive, the living population is currently increasing at a rate that allows it to "gain ground" on the cumulative dead. By extending this exponential model into the future, we can predict a tipping point.
As global growth remains aggressive, the living population is currently increasing at a rate that allows it to "gain ground" on the cumulative dead. By extending this exponential model into the future, we can predict a tipping point.
Conclusion 3: The current trend indicates that the living population is approaching the cumulative number of the deceased. Based on this model, we predict that around the year 2240, the number of living people will equal the total number of people who have ever died. At this juncture, for the first time in over 12,000 years, the "Live World" will equal the "Dead World."
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5. References
1. Kaneda, T. and Haub, C. (2021). "How Many People Have Ever Lived on Earth?" Population Reference Bureau (PRB).
2. Westing, A. H. (1981). "A Note on How Many People Have Ever Lived," BioScience, vol. 31, no. 7, pp. 523-524.
3. Keyfitz, N. (1966). "How Many People Have Lived on the Earth?" Demography, vol. 3, no. 2, pp. 581-582.
4. Whitmore, T. M. (1991). "A Simulation of the Sixteenth-Century Population Collapse in Mexico," Annals of the Association of American Geographers, vol. 81, no. 3, pp. 464-487.
5. Alexander Tetelbaum. “Solving Non-Standard Very Hard Problems,” Amazon, Books.
________________________________________
5. References
1. Kaneda, T. and Haub, C. (2021). "How Many People Have Ever Lived on Earth?" Population Reference Bureau (PRB).
2. Westing, A. H. (1981). "A Note on How Many People Have Ever Lived," BioScience, vol. 31, no. 7, pp. 523-524.
3. Keyfitz, N. (1966). "How Many People Have Lived on the Earth?" Demography, vol. 3, no. 2, pp. 581-582.
4. Whitmore, T. M. (1991). "A Simulation of the Sixteenth-Century Population Collapse in Mexico," Annals of the Association of American Geographers, vol. 81, no. 3, pp. 464-487.
5. Alexander Tetelbaum. “Solving Non-Standard Very Hard Problems,” Amazon, Books.
________________________________________
Welcome to my home page!
1. Introduction
The relentless progress in integrated circuit density, governed for decades by the principles of Moore’s Law, has shifted the bottleneck of system design from transistor speed to interconnection complexity. As System-on-Chip (SoC) and massively parallel architectures incorporate billions of transistors, the ability to accurately predict and manage the wiring demands, power consumption, and physical area of a design has become paramount . Early-stage architectural exploration and physical synthesis rely heavily on robust models that quantify the relationship between logic complexity and communication requirements.
The foundational model in this domain is Rent's Rule . Discovered empirically by E. F. Rent at IBM in the 1960s, and later formalized by Landman and Russo , the rule establishes a fundamental power-law relationship between the number of external signal connections (terminals) to a logic block and the number of internal components (gates or standard cells) it contains. Mathematically, the rule is expressed as:
Where: is the number of external terminals (pins/connections); is the number of internal logic components (gates/blocks); is the Rent's constant; and is the Rent exponent.
While Rent's Rule has served as an indispensable tool for wire length estimation , placement optimization, and technology prediction, its empirical origins and inherent limitations—especially when applied to modern, highly heterogeneous architectures—necessitate a generalized framework. This paper introduces the New Rule (Tetelbaum's Law), which addresses its primary shortcomings by incorporating explicit structural constraints, thereby extending its utility to the next generation of complex computing systems.
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2. Overview of Rent's Rule and Current Drawbacks
2.1. Current Results and Applications
2. Overview of Rent's Rule and Current Drawbacks
2.1. Current Results and Applications
Rent's Rule describes a statistical self-similarity in the organization of complex digital systems, implying that a circuit partitioned at any level of the hierarchy exhibits the same power-law relationship between pins and gates.
The Rent exponent, , is the central characteristic of the rule and provides immediate insight into a design's topological complexity: corresponds to highly-regular structures; is typical of structured designs with high locality (e.g., memory); and is characteristic of "random logic" or complex, unstructured designs.
The rule’s primary utility lies in its application to interconnect prediction:
1. Wire Length Estimation: Donath and others demonstrated that the Rent exponent is directly correlated with the average wire length and distribution . A lower value implies greater locality and shorter expected wire lengths, which is crucial for power and timing analysis.
1. Wire Length Estimation: Donath and others demonstrated that the Rent exponent is directly correlated with the average wire length and distribution . A lower value implies greater locality and shorter expected wire lengths, which is crucial for power and timing analysis.
2. A Priori System Planning: By estimating the Rent exponent early in the design flow, architects can predict necessary routing resources, estimate power dissipation due to interconnects, and evaluate the feasibility of a physical partition before detailed placement and routing .
Despite its foundational role, the power-law form of Rent's Rule suffers from several well-documented drawbacks that limit its accuracy and domain of applicability in advanced systems :
1. Terminal Constraint Deviation (Region II): The most significant limitation is the breakdown of the power law for partitions encompassing a very large number of components (i.e., when approaching the size of the entire chip). Since a physical chip has a finite number of peripheral I/O pins, the actual terminal count for the largest partition is physically constrained and ceases to follow the predicted power-law trend. This phenomenon is known as Rent's Region II, where the log-log plot flattens . This deviation is critical for packaging and system-level planning.
2. Small Partition Deviation (Region III): A deviation also occurs for very small partitions. This Rent's Region III, often attributed to local wiring effects and the intrinsic definition of the base logic cell, suggests the power-law assumption is inaccurate at the lowest hierarchical levels .
3. Assumption of Homogeneity: The theoretical underpinnings of Rent's Rule often assume a statistically homogeneous circuit topology and placement. Modern System-on-Chip (SoC) designs are fundamentally heterogeneous, consisting of diverse functional blocks (e.g., CPU cores, memory controllers, accelerators). Each sub-block exhibits a distinct intrinsic Rent exponent, rendering a single, global Rent parameter insufficient for accurate modeling .
4. Inaccuracy for Non-Traditional Architectures: As an empirical model based on traditional VLSI, Rent's Rule is less applicable to highly specialized or non-traditional structures, such as advanced 3D integrated circuits (3D-ICs) or neuromorphic systems, where the physical communication graph significantly deviates from planar assumptions.
These limitations demonstrate a pressing need for a generalized Rent's Rule framework capable of modeling non-uniform locality, structural hierarchy, and physical I/O constraints.
________________________________________
3. The New Rule: Generalization for Autonomic Systems
3. The New Rule: Generalization for Autonomic Systems
Dr. Alexander Tetelbaum utilized a graph-mathematical model to generalize Rent’s Rule, specifically addressing its limitations when applied to autonomic systems. His work demonstrated that the classical power-law form of Rent’s Rule is valid only under the restrictive conditions where the system contains a large number of blocks (designs), and the number of internal components in a block is much smaller than the total number of components () in the entire system .
The generalized formulation, referred to as the New Rule (or Tetelbaum's Law), extends the applicability of the scaling law across the entire range of partition sizes, including the problematic Rent's Region II. The New Rule is expressed as :
Where: is the number of external terminals for the block partition; is the total number of components in the system; is the number of components in the block partition; represents the average number of pins of a component in the system; and is the generalized Rent exponent, derived by the described graph-partitioning method.
Key Behavioral Cases
The following boundary conditions illustrate the behavior of the New Rule, confirming its consistency with physical constraints and highlighting the overestimation inherent in the classical formulation:
• Case 1: Single Component (). When a block contains a single component, the New Rule simplifies to , which is identical to the behavior of Rent’s Rule.
• Case 2: Maximum Partition (). When the system is divided exactly in half, the New Rule yields the maximum terminal count. By contrast, the classical Rent’s Rule, , continues to increase as increases, leading to significant overestimation for large .
• Case 3: Full System (). When the block contains all system components, , resulting in . This accurately reflects the physical reality that the entire system (if autonomic) has no external signal terminals, thereby explicitly modeling the crucial Rent's Region II terminal constraint deviation .
Advantages of the New Rule
The New Rule provides several key advantages that address the limitations of the classical power law:
• Full-Range Analysis: It permits the accurate analysis of system blocks containing an arbitrary number of components.
• Improved Accuracy: Comparisons between theoretical predictions and empirical data from 28 complex electronic systems demonstrated that terminal count estimations using the New Rule are approximately more accurate than those obtained with Rent’s Rule.
• Physical Derivation: The constants and can be derived directly from the properties of actual designs and systems.
• Interconnection Estimation: The New Rule enables the accurate estimation of interconnection length distribution for design optimization.
________________________________________
4. Conclusion
4. Conclusion
The complexity of modern electronic systems necessitates robust, predictive models for interconnect planning and resource allocation. Rent's Rule has served as a cornerstone for this task, offering a simple yet powerful power-law framework for relating logic complexity to communication demand. However, the rule's inherent empirical limitations—specifically the breakdown at system-level constraints (Region II) and its inaccuracy for heterogeneous architectures—render it increasingly insufficient for the challenges of advanced VLSI and system design.
The proposed New Rule (Tetelbaum's Law) represents a critical generalization that resolves these long-standing issues. By explicitly incorporating the total number of system components () into the formulation, the New Rule accurately models the terminal count across the entire spectrum of partition sizes. Its mathematical form naturally constrains the terminal count to zero when the partition equals the system size (), perfectly capturing the physical I/O constraints that define Rent's Region II. Furthermore, the proven accuracy improvement over the classical model confirms its superior predictive capability.
This generalized framework allows architects to perform more reliable, full-system interconnect planning a priori. Future work will focus on extending the New Rule to explicitly model non-uniform locality within heterogeneous SoCs, and applying it to non-traditional geometries, such as 3D integrated circuits, where the concept of locality must be defined across multiple physical layers.
2. Landman, L.A. and Russo, R.L. (1971): "On Pin Versus Block Relationship for Partitions of Logic Graphs," IEEE Transactions on Computers, vol. C-20, no. 12, pp. 1469-1479.
3. Donath, W.E. (1981): "Wire Length Distribution for Computer Logic," IBM Technical Disclosure Bulletin, vol. 23, no. 11, pp. 5865-5868.
4. Heller, W.R., Hsi, C. and Mikhail, W.F. (1978): "Chip-Level Physical Design: An Overview," IEEE Transactions on Electron Devices, vol. 25, no. 2, pp. 163-176.
6. Sutherland, I.E. and Oosterhout, W.J. (2001): "The Futures of Design: Interconnections," ACM/IEEE Design Automation Conference (DAC), pp. 15-20.
7. Davis, J. A. and Meindl, J. D. (2000): "A Hierarchical Interconnect Model for Deep Submicron Integrated Circuits," IEEE Transactions on Electron Devices, vol. 47, no. 11, pp. 2068-2073.
8. Stroobandt, D. A. and Van Campenhout, J. (2000): "The Geometry of VLSI Interconnect," Proceedings of the IEEE, vol. 88, no. 4, pp. 535-546.
9. TETELBAUM, A. (1995). "Generalizations of Rent's Rule", in Proc. of 27th IEEE Southeastern Symposium on System Theory, Starkville, Mississippi, USA, March 1995, pp. 011-016.
10. TETELBAUM, A. (1995). "Estimations of Layout Parameters of Hierarchical Systems", in Proc. of 27th IEEE Southeastern Symposium on System Theory, Starkville, Mississippi, USA, March 1995, pp. 123-128.
11. TETELBAUM, A. (1995). "Estimation of the Graph Partitioning for a Hierarchical System", in Proc. of the Seventh SIAM Conference on Parallel Processing for Scientific Computing, San Francisco, California, USA, February 1995, pp. 500-502.
This is the variant of GPT-5.1 that you get on the web UI. It is unknown exactly how it correlates with the API.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact





